

There are abundant ingredients in the fields around Whiterun that should get you started along this path. Poisons and other alchemy results (ie, invisibility) are also critical. I also highly suggest that every thief prioritizes learning Alchemy, as being able to heal yourself cheaply is very important. Draugr crypts are good for this sort of thing - once you know how to spot "active" Draugr, you can hit them before they wake to get a very high damage guaranteed stealth hit, which levels your Stealth and weapon skills very quickly. This isn't as challenging as it seems, since at early levels enemies aren't that difficult to dispatch.

Instead, you want to start by getting your 1-handed, archery, and light armor skills up. At low levels stealth is not terribly effective at hiding you, either. If you start with pure stealth and neglect your weapons/armor, you're not going to survive long - your stealth-hit damage is controlled by your base weapon damage, and without a high enough base weapon damage and some armor for survival, you're likely to be toast quickly. Is there a trick to surviving as a thief from level one, or is drudging through the first 10-15 levels just a necessary evil on your quest for ultimate thiefdom? I am beginning to think that playing as a thief is, in fact, more viable once your character has a few levels under his or her belt.


However, the answers to that question are only useful if you are able to reach your first dragon encounter. The discussion around thief survivability when it comes to squaring off with dragons is, in some ways, my question in microcosm.
