

To see this content please enable targeting cookies. Meanwhile, the "good" ending is only available via a sidequest path Open Season, and is nasty, brutish and short see the Open Season section below for details on how to trigger and complete it.īy the way, we have a huge Fallout 4 guide you can check out if you're struggling with any other part of the game. Unusually for Fallout 4, Nuka-World's "bad" ending is the main one you're strongly encouraged to embrace the life of a raider and set up shop in the theme park: doing so seems to have no consequences in terms of the main Fallout 4 faction relations, even when you hand over some of your established settlements. What will you do?įallout 4: Nuka-World has two major endings: one where you take the "good" path and beat up all the raiders, and three variations of the "bad" ending where you help the raider gangs become a serious force in the Commonwealth. The options are almost endless, so to help you decide, read on and take a long hard look at how to create the craziest Fallout 4 builds that'll offer up whole new ways to play the game.Fallout 4: Nuka-World gives you a choice of endings. The simple option is to play as the all-rounder, but if you feel confident in your grasp on the game's mechanics, why not spice things up? How about a ninja who sticks to the shadows and strikes with fatal precision, or a heavy-handed meathead with an IQ of 40 whose graceless fists accidentally crush peoples' skulls each time he tries to punch them in the face? In other words, your Sole Survivor numero uno may be handling themselves a little too well by now, and you may be on the lookout behind their back for a new avatar with which to traverse the glorious wastes.

If you've been wandering the Boston Wasteland from Day 1, your main Fallout 4 character is probably a behemoth by now not exactly a Super Mutant Behemoth, but capable of taking one out with a single precise sniper shot or a piston-like smash from a Power Fist.
